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Question by artie · Nov 13, 2013 at 08:31 PM · kinecttablet

Kinect with Unity on tablet?

I have seen Kinect (or other PrimeSense camera) working with tablets. Does anyone know if Unity can be part of that? Meaning, can I get that depth info into Unity? Would it have to be a Windows tablet?

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Answer by tanoshimi · Nov 13, 2013 at 08:41 PM

AFAIK the Microsoft Kinect drivers are only available for Windows OS. If you code your own driver, I guess there's no reason it couldn't work on an Android tablet, say- just like any other input device, but it would take some effort.

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avatar image artie · Nov 13, 2013 at 09:43 PM 0
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Would the OS on a 'real Windows' tablet be sufficient? I just saw this hand-scanner recently: http://cubify.com/sense/index.aspx?hp_bn_sense which requires a Windows tablet (it's a PrimeSense camera in that handle)

I'm also ok with OpenNI drivers for doing whatever.

avatar image amaceika · Nov 13, 2013 at 10:04 PM 0
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Artie i do not believe the hand held camera works like that. But to answer your question about the tablet yes you would need to use a Surface or equivalent using windows 8.1 or 8.. There are plenty of plugins out there that utilize the kinect in Unity. Zigfu is one of themthat i have used. As far as i have heard $$anonymous$$icrosoft is working on a full implementation of their sdk into Unity. Also as the above post said if your have the time or knowledge you could write your own driver per say for the the Android os.

avatar image artie · Nov 14, 2013 at 01:44 AM 0
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Yes I have ZigFu and the $$anonymous$$S SD$$anonymous$$ Unity project. Just wondering if those work on a Windows tablet 'as is' or what.

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