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Question by Joeoshawa · Oct 03, 2013 at 06:46 PM · facebook

Facebook SDK restarts app

Whenever I use the Facebook SDK to login to Facebook it restarts the app.

I Post to facebook, launches the dialog prompting for login. I login. When it transitions back to my Unity App, it goes back to the splash screen just like the app was freshly opened.

Anybody else dealing with this bug? Any fixes?

UPDATE

Facebook crashed my app due to memory?

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avatar image abrady · Oct 05, 2013 at 06:45 AM 0
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Hi Joeoshawa. What platform is this on?

avatar image Joeoshawa · Oct 05, 2013 at 07:48 PM 0
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iOS. I solved it by cutting down the memory usage of my app but this still seems like a bug to me. $$anonymous$$y game used to take ~200$$anonymous$$b of memory. Bringing it down to ~180$$anonymous$$b solved the issue.

avatar image GraphicHack · Oct 20, 2014 at 08:49 PM 0
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$$anonymous$$ine does that on the iOS build and it's only ~20mb. Android integration works fine, but iOS does just what you stated.

avatar image Dilara · Jul 24, 2015 at 08:30 AM 0
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Have you found a solution? I'm trying to deal with same problem.

avatar image achillesdotexe · Oct 23, 2015 at 01:23 PM 0
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We are facing the same issue, please share if anyone found the solution for this. Its not exactly restarting the app, but its going to splash screen every time and comes back to the place where we left.

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Answer by waqas_haxhmi · Jul 28, 2017 at 07:46 PM

In ios xocode project change the info.plist Change application does not run in background = NO

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