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Question by anderlli0053 · May 17, 2018 at 02:24 AM · unity 5terrain3dwindowspainting

Help me about terrain painting, some kind of mipmapping problems, idk.

Help me please

I have following problem as shown in pictures:

When i try to paint the terrain e.g ... in my case to make the path with texture, it shows just some kind of "mip map", but when i click on it it shows how it really looks; so

This is how it is normally shown , in fact it just show me this, like some kind of ultra low graphics..

http://shrani.si/f/2e/7r/1X0lspKv/1.jpg

but when i click and drag the mouse with specified texture it show me like this for a moment and then when i release the mouse button it goes back to "bad graphics mode"

http://shrani.si/f/3c/o2/3kUlBden/2.jpg

Please help me, i tried from changing the layout, going to project settings >quality, other internet answers, that seems that they helped others, but i cannot even describe the problem properly, because i don't even this type of terminology and as second, English is not my "bright" language.

What can i try? what can it be? How to fix it?

I even tried to restart computer.. but nothing

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