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Question by
Igor_Vasiak · Feb 28, 2019 at 05:06 PM ·
scripting problembugcustom editorattributeannoying
How to keep other Attributes when working with custom ones?
So, when I made my custom Header Attribute I thought it would stack with all other default Unity's Attributes and other Attributes of mine. What's happening is that no custom Attributes of mine stack up with anything. It overrides any other graphical Attributes.
Is there anything I can call or do to apply the other Attributes?
Thanks for your help and consideration.
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