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This question was
closed Jun 30, 2017 at 04:55 PM by
hexagonius for the following reason:
The case is too vague
Question by
TitusM2001 · Jun 30, 2017 at 11:36 AM ·
c#unity 52dgame
How to run a script every time a scene is loaded.
I have a 2d application that has several different scenes that if you wanted to you could switch between scenes several times. The only problem is that I have added this feature after I've had the game mechanics that ran and worked, this was done with several Awake() and Start() methods and when you reload the scene it does not work correctly. Thanks for any help.
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