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This question was closed Jun 23, 2015 at 12:41 PM by Graham-Dunnett for the following reason:

Duplicate Question

avatar image
0
Question by Amr Mohamed · Jun 23, 2015 at 12:40 PM · errorvoidcs1547

Why is the consule contains an error ((51,16): error CS1547: Keyword `void' cannot be used in this context)

using UnityEngine; using System.Collections;

public class PlayerMovement : MonoBehaviour { public GameManager manager;

 public float moveSpeed;
 public GameObject deathParticles;
 
 private float maxSpeed = 5f;
 private Vector3 input;
 
 private Vector3 spawn;

 //Use this for inithialization
 void Start () {
     spawn = transform.position;
 }
 
 void FixedUpdate() 
 {
     input = new Vector3 (Input.GetAxisRaw ("Horizontal"), 0, Input.GetAxisRaw ("Vertical"));
     if (rigidbody.velocity.magnitude < maxSpeed) 
     {
             rigidbody.AddForce (input * moveSpeed);
     }
     if (transform.position.y < -1)
     {
         Die();
     }
 }
 void OnTriggerEnter(Collider other)
 {
     if (other.transform.tag == "Enemy") 
     {
         Die();        }
     
     if (other.transform.tag == "Goal") 
     {
         manager.CompleteLevel ();
     }
 }
 
 void OnCollisionEnter (Collision other)
 {
     if (other.transform.tag == "Enemy")
     {
         Die();
     }
 
 void Die() {
         Instantiate(deathParticles, transform.position, Quaternion.Euler(270,0,0));
         transform.position= spawn;
     }
 }

}

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avatar image meat5000 ♦ · Jun 23, 2015 at 11:51 AM 1
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Your error is on line 44 I do believe. (Its often not whats there but whats not there that leads us to a discovery).

avatar image Graham-Dunnett ♦♦ · Jun 23, 2015 at 12:41 PM 0
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I retagged the question for you. If you take the time to follow the link, you'll get an existing question with a perfectly valid answer.

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