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n3v3r001 · Jun 23, 2015 at 12:18 PM ·
pathfinding
A* Pathfinding (from Aron Granberg) - how to find nearest target
Hello!
I use the a* Project from aron granberg. My Units move nicely! But now i want to check wich target is the nearest, to walk just to the nearest target.
I dont want to use just a calculation of the distance. I want to use the precalculated path to the Targets, to get the nearest one.
But i dont find some functions in a* to just calculate the length of a path. Someone has a idea?
Thanks!
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