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Unity 3D Error : Internal compiler error
Hello everyone, I'm studiant in video games and Ihave a big problem with Unity 3D. I dev an application with facebook options. I use the version 6.2.2 sdk and I have a internal compiler error like this :
Internal compiler error. See the console log for more information. output was:Assets/Script/GUIManager.cs(674,29): warning CS0219: The variable xmlDoc' is assigned but its value is never used Assets/Script/ProductImporter.cs(74,94): warning CS0219: The variable
productClass' is assigned but its value is never used Assets/Script/ProductImporter.cs(114,119): warning CS0219: The variable productClass' is assigned but its value is never used Assets/Script/ProductImporter.cs(121,119): warning CS0219: The variable
productClass' is assigned but its value is never used Assets/Script/loginGUI.cs(292,25): warning CS0219: The variable form' is assigned but its value is never used Assets/Script/loginGUI.cs(292,25): warning CS0219: The variable
form' is assigned but its value is never used
Unhandled Exception: Mono.CSharp.InternalErrorException: Internal error
at Mono.CSharp.MethodGroupExpr.IsApplicable (Mono.CSharp.ResolveContext ec, Mono.CSharp.Arguments& arguments, Int32 arg_count, System.Reflection.MethodBase& method, System.Boolean& params_expanded_form) [0x00000] in :0
at Mono.CSharp.MethodGroupExpr.OverloadResolve (Mono.CSharp.ResolveContext ec, Mono.CSharp.Arguments& Arguments, Boolean may_fail, Location loc) [0x00000] in :0
at Mono.CSharp.Invocation.DoResolveOverload (Mono.CSharp.ResolveContext ec) [0x00000] in :0
at Mono.CSharp.Invocation.DoResolve (Mono.CSharp.ResolveContext ec) [0x00000] in :0
at Mono.CSharp.Expression.Resolve (Mono.CSharp.ResolveContext ec, ResolveFlags flags) [0x00000] in :0
at Mono.CSharp.Expression.Resolve (Mono.CSharp.ResolveContext ec) [0x00000] in :0
at Mono.CSharp.ExpressionStatement.ResolveStatement (Mono.CSharp.BlockContext ec) [0x00000] in :0
at Mono.CSharp.StatementExpression.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in :0
at Mono.CSharp.Block.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in :0
at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.FlowBranching parent, Mono.CSharp.BlockContext rc, Mono.CSharp.ParametersCompiled ip, IMethodData md) [0x00000] in :0
How can I fix this ? thanks for helping.
(ps: I'm sorry for my bad english, I'm french and I'm not very good in english).
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