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Question by JustAnotherRobot · Jun 10, 2021 at 09:13 AM · mousecontrollercursor

Move cursor from script (mouse.current or alternatives?)

Hello everyone,

I am testing alternative input methods like controllers or a spacemouse. However my application was build for a mouse or touch event to select things/navigate menus etc. Now I am searching for a solution on how to move the cursor e.g. with a joystick.

I was wondering how best to implement this feature? I tried what was suggested here https://forum.unity.com/threads/moving-the-mouse-cursor-with-the-gamepad-joystick.900563/ however Mouse.current did throw the error "The name 'Mouse' does not exist in the current context'" for me.

Also I found I can print the current cursor position with Input.mousePosition. However as this is read-only it apparently cannot be used for my use case?

As the question was quite old, I was unsure whether I am doing something wrong or if there is a better way to do it nowadays? Thanks in Advance!

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