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Dynamically accessing value for multiple usage in AnimatorController transition conditions.
Hey there,
there is a value which I use very often within different transition conditions in AnimatorController(s). Is there a way to store and access such a value as a variable? Because if I want to tweak that value I would have to change a lot of transitions by hand.
greetings
Answer by LordDarkon76 · Dec 15, 2015 at 10:01 PM
There isnt a way to set variables in the animator controller.
But you can change the validation to a bool, and create an script that check if the condition is correct.
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