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Question by 4illeen · Jun 22, 2013 at 05:09 PM · cameratransparencylayersmask

Everything above the player to be semi-transparent

alt text

I'd like everything above the player in certain screen area to either disappear or become semi transparent (circular area shape a plus). I thought about using two cameras with different culling masks but that would only put the player above everything else, which isn't my goal. I have no idea if it's possible, but maybe using something like light cookies on a camera would work?

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Answer by slayer29179 · Jun 23, 2013 at 07:00 PM

I have honestly never played with shaders but that is the area I believe you want to be looking at to solve this! (I have been trying to figure this out since I saw this question such a great idea!)

This question nearly does what you want but makes them white so maybe with some tweaking you could display it as clear maybe?

http://answers.unity3d.com/questions/26486/display-complex-object-when-it-is-behind-the-wall.html link text

I hope this helps!

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