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               Question by 
               andreas777 · Apr 26, 2015 at 08:35 PM · 
                instantiaterandomspawnspawning  
              
 
              Object Spawning Randomly
So I have a code that works alright for spawning the object at specific spawn points but I want it to spawn randomly or even better have a lot of spawn points and spawn randomly in one of them. how can I do that?
 //attach the enemy back to its original spwan point
                 transform.Find("Enemy").parent = SpawnPoint;
 
 
 
                 
 //reset the enemy to its spawn points position and rotation
 
                 SpawnPoint.Find("Enemy").position = SpawnPoint.Find("SpawnPosition").position;
                 SpawnPoint.Find("Enemy").rotation = SpawnPoint.Find("SpawnPosition").rotation;
 
 
 
 
                 //set a delay for the enemy, so it doesnt show immediately at the spawn point
                 SpawnPoint.GetComponent<Enemy>().Delay = (int)Random.value * 200 + 300;
 
              
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