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Question by ziggspep · Jun 19, 2015 at 07:57 AM · animationscripting problem

Animation doesnt play ??

Good morning following problem still working on a flappy bird like game i want an explosion animation to play when metal objects are hit.

public Animation Explosion;

void OnCollisionEnter2D(){

     // call die function
             // die();
     //call Explosion animation
     Explosion.Play ("Explosion");
         
     
 }

With the Die Function it is working but the explosion doesnt work ? there is no error nor animation and i´m a bit stuck Animation is assigned in the prefab the animation itself is set to play once (but loop doesnt work either)its set to legacy like unity wanted me to do but still no animation played

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avatar image Hellium · Jun 19, 2015 at 09:59 AM 0
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The animation is not played if you call die function ?

If so, the problem comes from the die function, please, give us more details and at least the code of this die function if you want to be helped.

avatar image Magnomous · Jun 19, 2015 at 10:07 AM 0
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try:

 GetComponent<Animation>().Play(Explosion.name);


Also, shouldn't Explosion be AnimationClip ins$$anonymous$$d of Animation?

avatar image Umresh · Jun 19, 2015 at 12:26 PM 0
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Is this script attached to the same object that has animation component and the object that is going to die? We need more data to help.

avatar image ziggspep · Jun 24, 2015 at 11:03 AM 0
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$$anonymous$$agnomous´s tipp helped working now :)

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