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Question by gudula · Jun 18, 2015 at 05:59 PM · floatmaxdecimal

What is the max float?

What is the max float decimals you can goto in unity3d?

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avatar image tanoshimi · Jun 20, 2015 at 07:51 AM 0
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@Dave Carlile has already provided the correct answer to your original question, although your follow-up comment was somewhat confusing.... why do you need a bigger value than the maximum value possible?

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Answer by Dave-Carlile · Jun 18, 2015 at 06:00 PM

 Debug.Log("Max Float=" + float.MaxValue);
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avatar image gudula · Jun 19, 2015 at 08:54 PM 0
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How can I make it bigger than $$anonymous$$ax?

avatar image Dave-Carlile · Jun 19, 2015 at 08:57 PM 1
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Well... "max" is the maximum possible value by definition, isn't it?

You can try the double data type. But if you're using to set any value in a Unity class it will need to be converted to float at some point, resulting in a loss of precision.

avatar image OctoMan · Jun 19, 2015 at 09:05 PM 0
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float = 7 digits double = 15 digits

https://msdn.microsoft.com/en-us/library/ms173773.aspx

might be a better overview: https://msdn.microsoft.com/en-us/library/s3f49ktz.aspx

avatar image Dave-Carlile · Jun 19, 2015 at 09:07 PM 1
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Yep, and as soon as you assign the value to anything in a Unity class you'll have to cast it to float and you'll lose precision.

avatar image gudula · Jun 22, 2015 at 03:49 PM 0
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I want to use a signature key number for something and it is very long. float can't handle it or double and I need float for the objects.

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