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WebGL audiosource max distance not working
Hi, im using Unity 2019.2.21f1 (because my build for WebGL needs video and its the latest version that supports video for WebGL), and for my videos I have an audio source connected, and i have a custom volume rolloff, and a max distance setup.
In the editor everything works smoothly, but in the local host and in my personal server, but the audio of both videos plays full volume no matter where you are into space, and i don't know where the problem lies. Can anyone help with this?
Answer by AladdinHZ · May 16, 2020 at 03:10 AM
I have same issue here looking for solution
sorry to hear yours is also buggy, but im at least glad to know im not alone lmao. The video problem in webgl has made me rip my damn hair out, and finally i "figured it out" by downgrading, and now im here with the audio lol. its insane
Hello there,
did someone manage to resolve this ? If so, any hints would be very appreciated ! Currently having the same issue : ( Been on the same path with the WebGL video troubles...