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Question by robertonovelo · Jun 15, 2015 at 10:55 PM · unity 5assetsmenu

Scripts Not Showing On Components->Scripts Menu

I am following the 2d Roguelike Tutorial On Unity 5.1.0f on a MB with MacOS Yosemite. I get a lot of different UI things from the tutorial guy's screen, but I am currently stuck on the part he selects the wall prefabs and assigns them a Wall script. I can not see the scripts I have created, I can only see the Tutorial Assets ones.

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screen-shot-2015-06-15-at-113923-am.png (140.3 kB)
screen-shot-2015-06-15-at-113934-am.png (50.8 kB)
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Answer by SteveFSP · Jun 17, 2015 at 09:04 PM

There are two likely causes for this type of problem. Open the offending script for editing.

First, make sure MovingObject is a MonoBehaviour.

 public class MovingObject : MonoBehaviour
 {
 }

Then check the name of the class. Did you misspell it? The name of the class and the file must be exactly the same, including capitalization.

If you've completed both checks, try dragging the script from the project window onto the GameObject you are trying to attach it to. That will give you an error that may explain why Unity does't recognize it as a component.

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avatar image Jedah · Dec 22, 2016 at 05:43 AM 2
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The third cause you didn't mention is the one I was having... After you write the script, you have to build it (F7) as a keyboard shortcut. I am a newbie on Unity and was having this same problem when following a tutorial, until I noticed the "build" option and realized that could be the problem. It solved it for me :)

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