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Question by evildumdum · Sep 02, 2014 at 03:08 PM · javascripterrorenemy

Simple Enemy AI not working : NullReferenceException: Object reference not set to an instance of an object

so im trying to get some simple enemy AI down and when i get within the look distance of my enemy it goes yellow as expected, but then i get the error:

NullReferenceException: Object reference not set to an instance of an object EnemyAI.lookAt () (at Assets/scripts/EnemyAI.js:33) EnemyAI.Update () (at Assets/scripts/EnemyAI.js:16)

after that the turn red within a curtain distance and follow function stops working.

here is the script:

 var Distance;
 var Target : Transform;
 var LookAtDistance = 25.0;
 var AttackRange = 15.0;
 var MoveSpeed = 5.0;
 var Damping = 6.0;
 
 function Update ()
 
 {
     Distance = Vector3.Distance(Target.position, transform.position);
     
     if (Distance < LookAtDistance)
     {
         renderer.material.color = Color.yellow;
         lookAt ();
     }
     if (Distance > LookAtDistance)
         
     {
     renderer.material.color = Color.green;
     }
     if (Distance < AttackRange)
     {
     renderer.material.color = Color.red;
     attack ();
     }
 }
 
 function lookAt ()
 {
     var Rotation = Quaternion.LookRotation(Target.position - transform.position);
     transform.Rotation = Quaternion.Slerp(transform.Rotation, Rotation, Time.deltaTime * Damping);
 }
 
 function attack ()
 {
     transform.Translate(Vector3.forward * MoveSpeed * Time.deltaTime);
 }

can anyone help?

P.S im a noob so please explain in simple terms please ^^

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Answer by tanoshimi · Sep 02, 2014 at 03:09 PM

Try:

 transform.rotation = Quaternion.Slerp(transform.rotation, Rotation, Time.deltaTime * Damping);

not:

 transform.Rotation = Quaternion.Slerp(transform.Rotation, Rotation, Time.deltaTime * Damping);
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avatar image evildumdum · Sep 02, 2014 at 05:19 PM 0
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thanks but im still getting the same error and bug

avatar image tanoshimi · Sep 02, 2014 at 05:43 PM 0
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And have you dragged an object into the "Target" slot in the inspector?

avatar image tanoshimi · Sep 02, 2014 at 05:44 PM 0
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And, while we're at it...

 var LookAtDistance = 25.0;
 var AttackRange = 15.0;
 var $$anonymous$$oveSpeed = 5.0;
 var Damping = 6.0;

should be:

 var LookAtDistance : float = 25.0;
 var AttackRange : float = 15.0;
 var $$anonymous$$oveSpeed : float = 5.0;
 var Damping : float = 6.0;

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Answer by evildumdum · Sep 03, 2014 at 05:05 PM

figured out the problem myself, i had attached the wrong character controller

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