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What is abort 127
Whenever I load scene 8 in my browser (using WebGL). I get this error:
An error occurred running the Unity content on this page. See your browser's JavaScript console for more info. The error was: abort(127) at jsStackTrace (TiltTest2.js:1:19708) stackTrace (TiltTest2.js:1:19882) abort (TiltTest2.js:3:31105) b127 [Mfn] (TiltTest2.asm.js:25:807403) wug (TiltTest2.asm.js:5:41178) _Rollaball4_Start_m1234160364 [tPl] (TiltTest2.asm.js:6:639284) RuntimeInvoker_Void_t1841601450(MethodInfo const*, void*, void*) [fRj] (TiltTest2.asm.js:4:386614) il2cpp::vm::Runtime::Invoke(MethodInfo const, void*, void*, Il2CppException) [Pkm] (TiltTest2.asm.js:25:26122) _il2cpp_runtime_invoke [Vnm] (TiltTest2.asm.js:25:49095) scripting_method_invoke(ScriptingMethodIl2Cpp, Il2CppObject, ScriptingArguments&, Il2CppException*, bool) [eja] (TiltTest2.asm.js:7:270014) dja (TiltTest2.asm.js:7:269727) MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodIl2Cpp, Il2CppObject, Il2CppException*) [T9a] (TiltTest2.asm.js:11:58283) MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodIl2Cpp, Il2CppObject) [S9a] (TiltTest2.asm.js:11:57394) MonoBehaviour::DelayedStartCall(Object*, void*) [q$b] (TiltTest2.asm.js:8:264802) DelayedCallManager::Update(int) [DFb] (TiltTest2.asm.js:14:319635) InitPlayerLoopCallbacks()::EarlyUpdateScriptRunDelayedStartupFramestruct::Forward() [W2a] (TiltTest2.asm.js:12:819943) PlayerLoop() [qsa] (TiltTest2.asm.js:7:651409) MainLoop() [dsa] (TiltTest2.asm.js:7:641663) dynCall_v [$8m] (TiltTest2.asm.js:25:778941) dynCall (TiltTest2.js:1:7655) browserIterationFunc (TiltTest2.js:1:39130) runIter (TiltTest2.js:1:42211) Browser_mainLoop_runner (TiltTest2.js:1:40676) If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
I can load scene 8 in unity without any problem, but I can't load it in WebGL. Does anyone know what this error means?