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Question by Fadi · Jul 07, 2016 at 12:18 PM · occlusionocclusion culling

Occlusion ???

Hi...

I tried to use Occlusion on my map , but it tooks a long long time , is that normal ?

Details : - The Map : Fbx format, Vertices = 1382 , Faces = 644, Objects Count = 14 - Android Platform - Unity 5.3

What I did , in Unity , selected the 14 objects of the map , then select "Static" , and that tooks about 7 hours to be done _ then I tried to build it to android , then it's make the 14 jobs again

is that normal , or i did someting wrong ?

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