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Question by Geordi · Mar 11, 2013 at 03:41 PM · editorruntimeprocedural meshgenerate

How do I generate a mesh in the editor?

I have a script that generates a mesh when attached to a game object. But the mesh is only generated when the game runs.

How do I get the mesh to be generated in the editor as well?

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Answer by Graham-Dunnett · Mar 11, 2013 at 05:02 PM

Something like this.

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