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2d game sprite frame of object issue
So I am trying to make a 2d game in unity using sprites. So I have a .gif file since usually they are best at removing the background and just keeping the frame of the object. but I am having that problem using unity. I am using a plane object and I get the whole rectangle and the bomb not just the bomb I drew inside the rectangle.
I am probably not being clear here... I am having a problem phrasing my problem too...
so how do I get it to just display the bomb and not the white background? Thanks
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Best Answer
Answer by spinaljack · Oct 18, 2010 at 03:30 AM
http://unity3d.com/support/documentation/Manual/Materials.html
Select a transparent shader
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