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How to use LOL 3d models for Unity3d animation
I'm new to Unity3d (game development in particular), been messing around for 2weeks now. I've been using free assets from asset stores from the beginning.
Now I want to create a simple game from scratch. I downloaded a model from internet (which is a league of legend character) with .dds, .jpg, .mtl, .obj, .skl, and .skn files.
I know I can just drag the .obj and .jpg into assets folder to import then drop the .obj in hierarchy to use the model. then drop the .jpg into the model to give it a texture.
Now my question is, how do I add the skeleton (if i'm not mistaken it's the .skl file) to the model so that I can apply the animations from the Unity3d character package?
Thanks in advance.
Answer by tanoshimi · Jun 09, 2015 at 07:40 PM
Legally? You can't. Those assets are copyrighted. If you want to create a game from scratch, I encourage you to do so!
...and, if this is the case, it falls more into "even if there is a way to do it, we don't want to discuss it here."
I assume the internet has "hacker" forums, and modder areas (which are sloppy with s$$anonymous$$ling stuff, since it's non-commercial.) But UA is mostly(?) people making and selling games, with more of a White Hat mentality.
thank s for the reply.
not sure about the license but thousands of 3d artist are exporting the LOL characters.
does it mean it's also illegal to use the models to test in unity? it's hard to find better looking free 3dmodels in the internet, but if that's the case I have no choice then :(
I just want to learn how to use 3d models, add skeleton, and use available animation
That guy just doesn't know what he's talking about. Riot allows content creation from their assets. But it needs to be free. Some short information can be found here: http://www.riotgames.com/legal-jibber-jabber General idea is that you cannot make money from their content and you cannot use their logo. But you can earn money with ads as long as it doesn't obstruct access to content you created.
Just because someone does something, doesn't mean its ok. You'd have to check with the EULA of said game if they allow for models to be used like that. Sometimes if people do it, it's because it's easy and people made tools.
You don't know what you're talking about.
Riot allows to use their assets as long as you don't prohibit free access to content you created from them.
Answer by Eric5h5 · Jun 10, 2015 at 02:04 AM
In order to use animation you need to have .fbx files. You can also use certain other types such as .blend, but that requires that you have the appropriate app installed, since Unity actually opens types like that in the app and makes it export to .fbx, so really you are always using .fbx for animation.
thanks for the reply. I just finished a blender intro course, from modelling to rigging and animation and now I understand the difficulty of modelling and animation a bit. and I guess I have to use free assets for a while to create games and learn Unity. :)
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