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Question by Krahgnatokz · Dec 31, 2014 at 07:31 PM · buttontouchtouch screen

Scripting for UI Buttons/Images

Hi people. I'm making a game for mobile devices and I want to create controls that work by pressing buttons on the screen. I'm making a touch version of the arrow keys, my question is if it's possible to program the functions, like OnMouseDown but for touches. I'm trying to create such a script because I have 18 levels, and going though each one of them setting up the buttons seems a bit unpractical. Is there a way to program the button's functions in order to prefab the whole thing?

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avatar image rezki · Dec 31, 2014 at 08:49 PM 0
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import unity Standard Assets ($$anonymous$$obile) and use the joystick. then put the script in a folder you need to name (Plugins). So you can access the script if you are using C#

you can get the position (X and Y) of the joystick. and it's just like Input.GetAxis("Axis") method.

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