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Question by Barsonax · Nov 08, 2015 at 08:03 PM · editorinputeditor-scriptingeditorwindow

mouseposition and clicks in editor sceneview

Iam making a editor inside unity to make our gameworld but i cannot get the input to work. I tried onsceneview and more example i found on the internet but these dont do anything. I seen other ppl being able to make stuff like tilemap editors so i know its possible but the documentation on this is non-existent.

So how would one register mouseclicks and the position of the mouse in the sceneview window (Not the game window!)?

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