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Question by flarb · Mar 05, 2012 at 08:12 AM · androidapkkeystore

Error building Player: UnityException: APK Signing Failed! Failed to sign APK package. See the Console for details.

So--I've tried signing my APK to no avail. I have the passwords to my keystore correct, because when I browse to it, Unity picks it up and I can select my key. I also tried making a key inside Unity--but with either one I get this error.

The problem is, it says to look in the console--but all it says is the same text that was in the alert box:

Error building Player: UnityException: APK Signing Failed! Failed to sign APK package. See the Console for details.

Is there any way to find out why it failed to sign it? I checked the Editor.log to no avail.

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avatar image pioner40 · Jul 08, 2014 at 01:32 PM 0
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the same problem I tried all here http://forum.unity3d.com/threads/error-building-player-unityexception-apk-signing-failed-failed-to-sign-apk-package.126226/ but not working

avatar image liortal · Jul 08, 2014 at 10:04 PM 1
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What does the console say?

avatar image Kishor Berde · May 07, 2015 at 03:31 AM 0
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have you got any solution for this ??

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Answer by Sihugar · Apr 21, 2018 at 04:29 PM

//Debug.log(En Español);

  • El problema es el JDK, tenéis que poner en la ruta de preferencias, una que trabaje con 32 bits, o en tal caso, una que sea compatible con unity! ejemplo: hay casos en que el JDK para windows 10 = Java(jdk v.10) no llega trabajar aún en Unity, así que por ahora trabajar con una versión anterior a la JDK que tengaís... la cual os da por error...

//Debug.log(In English);

  • The problem is the JDK, you have to put in the preferences path, one that works with 32 bits, or in that case, one that is compatible with unity! example: there are cases in which the JDK for windows 10 = Java (jdk v.10) does not work yet in Unity, so for now work with a version before the JDK that you have which gives you by mistake.

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