- Home /
Question by
sabado3523 · Jan 17, 2020 at 09:45 PM ·
shadowslightmaplights
Progressive Lightmaps Troubles, shadows/lights bleeding.
Everytime I generate Lightmaps, this issues appears, the mesh is not divided and i don't know what to do.
screenshot-5.png
(60.5 kB)
screenshot-4.png
(153.5 kB)
Comment
Your answer
Follow this Question
Related Questions
Mixing baked and real-time shadows and real-time performance 1 Answer
How can I bake the lighting for a low poly environment to look like path traced. 0 Answers
shadow problem , Android 1 Answer
Problem with directional light shadow 0 Answers
Unlit shader that supports lightmapping, such as Subway Surfers? 0 Answers