Hi there i´m new to unity and like to solve a problem: i like to run the timer/countdown backwards from 15-0 and after this going to an game over screen
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class Timer : MonoBehaviour {
 public Text counterText;
 public float seconds, minutes;
 // Use this for initialization
 void Start () {
     counterText = GetComponent <Text> () as Text;
 }
 // Update is called once per frame
 void Update () {
     minutes = (int)(Time.time / 60f);
     seconds = (int)(Time.time % 60f);
     counterText.text = minutes.ToString ("00") + ":" + seconds.ToString ("0000");
         }
         }
 
              
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