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Question by cgeopapa · Feb 04, 2015 at 06:51 PM · triggerontriggerenterscriptingbasicsevent

How to check trigger events through the same script?

Hello!!

Well I was wonder whether or not it is possible to check more than one trigger event in one script.

I know how to check one trigger event in a script, but what if I want to check more than one? Do I have to add a script to every object that check its own trigger, or I can make it happen with a faster way?

Please answer in Javascript, but if you want answer in C# ! :)

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avatar image AlwaysSunny · Feb 04, 2015 at 11:31 PM 0
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If I understand correctly, no, you cannot receive object B's trigger events in object A's script.

avatar image cgeopapa · Feb 05, 2015 at 01:30 PM 0
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Yes, you understand correctly!

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Answer by VOTRUBEC · Feb 05, 2015 at 12:49 AM

This might be what you're looking for:

 void OnTriggerEnter2D ( Collider2D other )
 {
     switch ( other.gameObject.tag )
     {
         case "ObjectATag":
         DoSomething ( );
         break;
 
         case "ObjectBTag":
         DoSomethingElse ( );
         break;
 
     }
 }

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avatar image cgeopapa · Feb 05, 2015 at 01:34 PM 0
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If I understand correctly, you mean to check from this script the object tags that enter the trigger, right? Well if yes I dont mean that! I mean to check from one script triggers from other objects!

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