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Question by Downstream · Feb 18, 2015 at 06:32 AM · editorterrainimportingraw

How does the Unity editor import raw

I cannot load raw as a Texture2D - how does unity handle .raw files in the editor? How would I go about figuring that out?

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Answer by Downstream · Feb 19, 2015 at 03:04 AM

So I used ILSpy to open UnityEditor.dll and found the method the editor uses:

UnityEditor.ImportRawHeightmap -> ReadRaw

Hopefully I can adapt this for use at runtime..

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Answer by Dzoni94 · Feb 18, 2015 at 09:55 AM

As far as I know, Unity does not support using .raw files as textures. Not sure if you are referring to "Raw Image" from Unity 4.6 UI, which neither has relation with .raw files.

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avatar image Downstream · Feb 18, 2015 at 02:12 PM 0
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Well the editor can import .raw files as heightmaps, so I'm looking for an answer as to how I can either turn the .raw directly in to a float[,] or a texture, which is the current pipeline that people use.

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