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Receive data from biometric sensor
I want to use a biometric (heart rate) sensor to control some aspects of my game. So far, I have a C# project (an application) outside Unity able to connect to the receiver and collect and display the data.
I have tried to adapt the code and attach it to an empty game object. It builds with no errors, but it does not connect to the receiver device, so I guess it is more complicated than I imagined it to be.
Are there extra steps I need to follow to get Unity to receive the data? What am I missing?
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