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Question by MintyAnt · Oct 18, 2012 at 12:02 AM · collisionjumpingplatformbottom

Collision on the bottom?

Hello,

Trying to make a 3D platformer. Got a stick figure with a box collider on it. When he is on on the "ground" or a platform, he stops falling.

The best way I can figure to do this is to check if there is something colliding with the bottom of the collider. Except I have no idea how to specifically check the bottom during collision.

The other object is to just have another box collider only on the bottom, but that seems hacky.

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Answer by hvilela · Oct 18, 2012 at 12:11 AM

Add two colliders to the platform, one above and one below (that is just a trigger). When the below trigger "enters" you disable the above and vice-versa.

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avatar image MintyAnt · Oct 19, 2012 at 02:57 PM 0
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Isn't that even worse that just adding a second collider to the player?

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