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Reeceg · Jun 01, 2015 at 12:17 AM ·
c#chunksmarching cubes
How to create chunks
In regards in marching cubes. I get that chunks are sections of the voxel array but do I create chunks and make the mesh of each chunk and make it seamless do I still put all the voxels into the array or does each chunk have its own array? Im pretty sure its the latter and if so how do I connect the edges of the chunks?
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