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Terrain is darker on mobile
Hello,
I have a small scene with a few objects, the lighting is baked and the only light source (directional light) is set to mixed due to a bug in Unity 5 (if i set it to baked only everything is black)
In editor the terrain looks like this: http://i.prntscr.com/f7edb83785a342e2950e84fe4e7e991f.png
Very bright, as I want it to be. But on mobile it looks like this: http://i.imgur.com/pTQmvGo.jpg
The terrain shader is set to legacy diffuse, and I couldn't find any setting that could fix the brightness problem.
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