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Question by NightmarexGR · Mar 30, 2014 at 08:39 PM · javascriptperformancespeednew

Use the word "new" or not (Performance)

Simple question: is it faster/better to use the word "new" while setting or declaring a variable ?? ex.

 function Start () {
     test = new Vector3(0.0.0);
 }

or

 function Start () {
     test = Vector3(0.0.0);
 }
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Answer by Eric5h5 · Mar 30, 2014 at 08:59 PM

It's completely irrelevant since the exact same thing happens whether you use the "new" keyword or not.

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avatar image NightmarexGR · Apr 03, 2014 at 12:08 PM 0
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Thnx for the response ! I am also honored that someone so famous as Eric answered :)

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Answer by ava4414 · Mar 30, 2014 at 10:17 PM

if you are in C# you have to initialize all variables so you have to do ...= new ... because if you dont initialize it you wont be able to use it.

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avatar image Eric5h5 · Mar 30, 2014 at 10:27 PM 0
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The question is obviously not related to C#.

avatar image Bunny83 · Mar 30, 2014 at 10:58 PM 0
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right, and it's not about if you have to initialize or not but if you have to use "new" or not. In C# there's no alternative and you have to use "new" when creating an "instance". In UnityScript "new" can be omitted.

avatar image NightmarexGR · Apr 03, 2014 at 12:09 PM 0
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Yes i was talking about Unityscript but your info was quite helpful too :D

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