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Collision isn't detected between two obects
I have two 2D objects that I have given a rigid body 2D and box collider 2D. When I play the scene I can see the two objects collide but the collision isn't seen in the console when I have
 function OnCollisionEnter(collision) {
         Debug.Log("colliding");
 
     }
Even though the collision is working, I need one of the object's script to be able to tell if the objects are colliding because I want the collision to trigger something such as health decreasing.
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              Answer by hbalint1 · Apr 24, 2015 at 05:30 PM
That's because you used the 3D method. Use OnCollisionEnter2D() instead.
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