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Question by rose_1991 · May 30, 2015 at 11:04 PM · c#

clay sculpting simulation app possible with unity?

I am build a simulation of clay sculpting but i am not sure how to go about manipulating the mesh during runtime from the leap motion based on user interaction. I am a newbie to unity and c# overall. Can someone please point me in the right direction with an approach that would help me achieve this goal?

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avatar image awplays49 · May 30, 2015 at 11:05 PM 0
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I would like to know this as well! maybe bones? Idk but this is what skyrim did and all games from bethesda

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Answer by tanoshimi · May 30, 2015 at 11:06 PM

Download the procedural examples asset and check out the mesh sculpting example: https://www.assetstore.unity3d.com/en/#!/content/5141

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avatar image rose_1991 · May 31, 2015 at 03:53 AM 0
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O$$anonymous$$G! Thank you so much this is perfect!

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