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Question by
hathk · Jul 30, 2019 at 01:26 PM ·
animationblenderblender-exporting3d model
Blender to Unity animation, "Invalid avatar Rig Configuration, Missing or invalid transform: Required human bone for 'RightUpperLeg' not found"
Hi I'm new to blender and 3D animation in Unity and I get this error when I try to export and import an .fbx file from blender to unity.
I figure it is something to do with the bones as 2 of the limbs are apparently missing
However in blender I have already added all the bones, including the ones I get errors for, therefore I have no idea how I can try fixing this. Does anyone have any suggestions?
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