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How can I do server authentication with Google Play Services?
I'm trying to implementing client/server authentication through Google Play Services. I need to log in on an Android client and pass a token to a server so the server can verify the user is who they say they are. OAuth2 would work for this. But I can't find any examples of how to get it to actually work with Unity. The official plugin ( https://github.com/playgameservices/play-games-plugin-for-unity ) doesn't seem to have a way to get at the token. Does anyone know how to authenticate to a server?
i have the same problem with the Google Play Games Unity Plugin. There is not method to get the Google AccessToken. :( but i would need it to access the gamesparks database. has anybody a solution for that?
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