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Unity license, photon pun and iOS Build
Hi I made a build for iOS from my original Windows project with Unity Cloud Build, and it compile correct. After all the setup require by Apple, I was able to instal the application on my IPad. But when I try to conne it immetidly DisconnectByCLientLogic.
How it works? I read Online that I need the Unity Pro license to build a project with PUN for iOS.
Can you give some clirifacation for this? Actually I have a Unity Plus license Thanks Paolo
Answer by Bunny83 · Jul 12, 2019 at 09:08 PM
No, you don't need Unity pro or plus. Unity has switched quite a long time ago to a full featured personal version. The only thing that is not possible in the personal version feature-wise is disabling the Unity splash screen. Reading information on the internet is pointless if you don't look at the time it was posted.
Answer by flecheria · Jul 13, 2019 at 12:13 PM
thanks for your reply I noticed that these were old posts, but as you know, better safe than sorry. bye P
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