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Question by kag359six · Jul 12, 2013 at 03:11 AM · materialcolorlinerendererdiffusesolid

Materials Compatible with LineRenderer

I don't want to use the Additive Particle shader with my line. I want a solid color instead of the transparency. The problem is that whenever I use diffuse and try to set the color through "LineRenderer.SetColor()" or "myLine.renderer.material.color" it doesn't work. It always comes up black. How can I set a solid color to a line created with the LineRenderer class?

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Answer by Elizah · Oct 09, 2013 at 07:42 PM

Try Particles/Alpha Blended Shader, it works for me!

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avatar image shaqeeb · Jun 12, 2019 at 05:34 PM 0
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it works for me too!

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