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Question by SowBiT · Oct 31, 2013 at 05:28 PM · errorrange

Array index is out of range (C#) ?

IndexOutOfRangeException: Array index is out of range. Ramdom_Tree.Start () (at Assets/Standard Assets/Scripts/Ramdom_Tree.cs:14)

using UnityEngine; using System.Collections;

 public class Ramdom_Tree : MonoBehaviour {
 public GameObject[] Cay_Dua = new GameObject[1];
    
     void Start () {
     for(var i=0; i< 19; i+=1)
         {
             transform.position = new Vector3(Random.Range(-200, 200), 0, Random.Range(-200, 200));
             
             Instantiate(Cay_Dua[i], transform.position , transform.rotation); // error     

} } }

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Answer by Dave-Carlile · Oct 31, 2013 at 05:49 PM

Instead of hard coding the array length in your loop, try this...

 for (var i=0; i < Cay_Dua.length; i+=1)

That said, your array apparently doesn't have the number of items in it that you expect.

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avatar image SowBiT · Nov 01, 2013 at 02:44 AM 0
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It work ! Thanks you very much.

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Answer by ArkaneX · Oct 31, 2013 at 05:34 PM

You're trying to access elements 0 to 18 from Cay_Dua array, but apparently it contains less elements.

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Answer by undead-steve · Oct 31, 2013 at 05:38 PM

Cay_Dua is defined as a 1-item array in line 2, so it can't work after the first pass. Also, it's defined but never filled, so you're got an empty 1-unit array - calling instantiate will give you a null ref excecption too.

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avatar image ArkaneX · Oct 31, 2013 at 05:46 PM 0
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This array is declared as public, so OP probably filled in in inspector. But it seems less than 19 elements was inserted.

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