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Question by
.Talon · Dec 06, 2014 at 08:34 PM ·
assetscriptableobjectremove
Access a ScriptableObject with missing Script via Code
Is it possible to access a (sub-asset) ScriptableObject through Code when the Object's script is missing?
I have an Asset with multiple sub-assets and once one of those sub-assets loose their Script, I can not access the Object anymore, since AssetDatabase.LoadAllAssetsAtPath
returns null for it and I can not delete the Object without deleting the main-asset.
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