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Question by
Maggie_Meow · May 26, 2015 at 06:13 AM ·
shadersmoothtoonedge detection
How to smooth out jaggedness of Edge Detection?
Hi friends!
I'm using edge detection for a cel/toon shading effect.
However, the anti-aliasing settings in unity does not reduce the jaggedness of the outlines drawn by edge detection. While I'm aware that the toon basic outline shader gives a smoother look and similar result, it does not detect all the edges on my game objects.
So I'd like to know:
how can I smooth out the outlines produced by edge detection?
Alternatively, how can I make the toon basic outline shader detect all the edges?
I will really appreciate your suggestions! Thanks a lot.:)
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