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Does having more assets in the project decrease performance or increase the build size?
Can I import as much assets as I need into the project. I mean if I have imported something and not used in the hierarchy does it have any effect on the final build?
Answer by VesuvianPrime · Oct 22, 2013 at 12:40 PM
It depends on how you're accessing your assets.
If you're putting them into a Resources directory then Unity WILL add them to the final build.
If you're not putting them into a Resources directory and you are assigning them to fields in the inspector, then Unity will only add used resources to the final build.
As for performance, you'll find the application uses more memory and takes longer to load.
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