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A hole in ground after explosion [2D]
Hi! I have a 2D game with dynamites and explosions in it. Now I want explosion to affect on terrain like in ,,Worms" - the explosion should make a round hole in ground (look at the image below). I was looking for a solution for quite a lot of time (using Google), but I found nothing (except one similar question without any helpful answer). Is it possible to do with Unity? I have no ideas how to do it.
worms.png
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![](https://koobas.hobune.stream/wayback/20220612101948im_/https://answers.unity.com/themes/thub/images/avi.jpg)
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