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Question by Faniha · May 19, 2015 at 08:50 AM · nullreferenceexception

Error, and I cannot figure out how to remove it

NullReferenceException: Object reference not set to an instance of an object GameOverResults.OnGUI () (at Assets/Scripts/GameOverResults.cs:12)

   public class GameOverResults : MonoBehaviour {
     
     public void OnGUI() {
 
         //find score variablen fra handattack
         GameObject eHand = GameObject.Find ("Hand");
         handAttack gHand = eHand.GetComponent<handAttack> ();
         string FinalScore = string.Format("{0}", gHand.theScore);
 
         //find time variablen fra guitimer
         GameObject eTime = GameObject.Find ("Plate");
         guiTimer gTime = eTime.GetComponent<guiTimer> ();
 
         string Finalminutes = Mathf.Floor(gTime.timer / 60).ToString("00");
         string Finalseconds = Mathf.Floor(gTime.timer % 60).ToString("00");
         
         string FinalTime = string.Format("Tid {0:0}:{1:00}", Finalminutes, Finalseconds);
 
         GUI.Label(new Rect(595, 8, 20, 20), FinalScore);
         GUI.Label(new Rect(605, 8, 20, 20),  FinalTime);
     }
 }
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avatar image Hrungdak · May 19, 2015 at 08:54 AM 0
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use Debug.Log to find the missing component. It can be everything that you retrieve from GameObject.Find or GetComponent. i.e. eHand, gHand, eTime, gTime. What exactly is line 12 in your script? The error occurs there.

avatar image Nerevar · May 19, 2015 at 08:54 AM 0
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I think eTime is null, the GameObject "Plate" has not been found in your scene (you should test eTime value before doing operations on it).

avatar image Faniha · May 19, 2015 at 09:10 AM 1
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could it be because the things I want to get are in another scene?

avatar image fafase · May 19, 2015 at 09:19 AM 0
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Yes, it is because it is not in the scene.

avatar image Nerevar · May 19, 2015 at 09:23 AM 0
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alt text

^^ You cannot access objects that are not in your scene .

facepalm.jpg (10.8 kB)
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Answer by Paul-Sinnett · May 19, 2015 at 09:16 AM

Look at line number 12 in your script. That will tell you which object reference (variable) has the null value.

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