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Question by sonukrshah · Dec 08, 2021 at 03:07 PM · facebooklogin

Facebook Unity SDK Auto Login not works?

When I open my game first time on android then Facebook login works fine but when I re-open the game I have to re-login every time. I don't want this, I want it to login itself once I login.

Here the code:

 public class FaceBook : MonoBehaviour
 {
 
 public Text FB_userName;
 public Image FB_userDp;
 
 void Start()
 {
     FB.Init(InitCallback);
 }
 
 void InitCallback()
 {
     if (FB.IsInitialized)
     {
         FBLogin();
     }
     else
     {
         Debug.Log("Failed to Initialize the Facebook SDK");
     }
 }
 
 void FBLogin()
 {
     List<string> perms = new List<string>() { "gaming_user_picture" };
     FB.LogInWithReadPermissions(perms, AuthCallback);
 }
 
 void AuthCallback(ILoginResult result)
 {
     if (FB.IsLoggedIn)
     {
         FB.API("/me?fields=first_name", HttpMethod.GET, DisplayUsername);
         FB.API("/me/picture?type=med", HttpMethod.GET, DisplayProfilePic);
     }
 }
 
 void DisplayUsername(IResult result)
 {
     string name = "" + result.ResultDictionary["first_name"];
     FB_userName.text = name;
 }
 
 void DisplayProfilePic(IGraphResult result)
 {
     FB_userDp.sprite = Sprite.Create(result.Texture, new Rect(0, 0, result.Texture.width, 
     result.Texture.height), new Vector2());
 }
 }
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