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Question by
tipx · May 19, 2015 at 10:00 AM ·
terrainnavigation
How to setup multiple costs for Navigation in Terrains
I'm trying to create a terrain that's grass with a stone road on it. I'd want the movement cost, for navigation by the agents, to be different on both. Can't I do that with a single terrain, or do I need to have multiple terrains with different costs, etc.
Can anyone point me in the right direction please?
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