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Question by jkreijkamp · Sep 09, 2013 at 03:21 AM · macbuildingicon

Critical: Application icon doesn't show

Since about a month I can't build with an application icon any more (at least for Mac OS X). Even the Angrybots demo just gets the default Unity icon instead of the icon set in the player settings inspector. I tried deleting and reinstalling unity, including deleting the preference files. I'm using Unity Pro 4.2.1f4 (+iOS Pro) on Mac OS X 10.8.4. I already had the issue in 4.1.x.

Looking into the application files, it seems Contents/Resources/UnityPlayer.icns is not generated, but no errors show up in editor logs. The banner in the settings window is missing as well.

Maybe related to the issue the Check for updates always gave Unity was up-to-date even when updates were out.

As I need to make deliverables this is becoming critical!

solution here ...

http://forum.unity3d.com/threads/no-icon-or-resolution-image-on-stand-alone-mac.196736/

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avatar image Eric5h5 · Sep 09, 2013 at 04:13 AM 0
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Check for updates doesn't do anything unless the update has been out for a while and they're satisfied with the stability, then they flip a switch on their end. It's always worked this way.

Anyway, you can just set the icon manually; there's never been a need to do it in Unity (it's just a bit more convenient that way). Supply the icon yourself and change the relevant line in the .plist file if necessary.

@perchik: the question is about OS X, not Windows.

avatar image perchik · Sep 09, 2013 at 04:24 AM 0
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@doh, I read that and then proceeded to answer as if it was windows. Should't answer questions when I'm half asleep. Thanks!

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Answer by shinichi88 · Nov 01, 2013 at 04:08 AM

Apparently, there's a quick solution for it. Click your app, and get into "Info" (Command+i)

Open your icon picture in preview Ctrl+A, & Ctrl+C (Select ALL & Copy)

Click the app icon located at the top left corner in the Info View Ctrl+V (Paste)

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avatar image OrionGamesInc · Feb 10, 2016 at 11:24 AM 0
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Thanks, this actually worked.

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Answer by jkreijkamp · Sep 09, 2013 at 08:56 AM

It seems that I can manually place an UnityPlayer.icns file in the Contents/Resources folder and it works. The banner image is apparently called ScreenSelector.tif so I can get around that as well, so for now I can at least make complete mac applications. Haven't checked out yet if iOS apps go wrong as well, but if it does I guess I can fix it in XCode. Probably the only way out is to do a complete reinstall of Mac OS X and Unity to resolve this weird bug. Not something I look forward to...

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avatar image Philbywhizz · Sep 18, 2013 at 08:18 AM 0
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I don't think it is a bug in your OSX installation, I think it is a bug in Unity. It isn't creating the UnityPlayer.icns file and copying it into the application bundle. I'm experiencing the exact same issue. If I manually copy a created UnityPlayer.icns file into the Resources file it works.

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Answer by DaFox · Sep 25, 2013 at 08:01 PM

It works fine in x86 OSX builds. Build for x86 and then copy the files over like jkreijkamp suggested.

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