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Question by Theacesofspades · May 17, 2015 at 08:44 PM · c#perlin noisecaves

Use perlin noise for perlin worms?

I have made a flat world from using perlin noise. The world is made of cubes. (I know this is not the best for frame rate but im just using this for testing and will use voxel once im satisfied). But how can I use perlin noise for creating worm caves or even just circular caves? I can only seem to make the top layer of the terrain change not what is underneath. Thank you

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Answer by Solar1 · May 18, 2015 at 01:35 PM

http://answers.unity3d.com/questions/357710/c-implementing-3dperlinsimplex-noise.html

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avatar image Theacesofspades · May 18, 2015 at 08:47 PM 0
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Awesome thank you

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